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Bio
Lutz Kettner leads the design and engineering efforts for the material definition language and the Iray renderer from the NVIDIA advanced rendering center. He has been working on leading software products in advanced rendering, language design, API design, and geometry for 20 years. Lutz is known for his influential work on the open source Computational Geometry Algorithms Library. Previously, he worked as a researcher at the University of North Carolina at Chapel Hill, and led a research group at the Max-Planck-Institute in Germany. He has also served on the International Organization for Standardization and European Computer Manufacturers Association. He holds a Ph.D. in computer science from ETH Zurich in Switzerland.
Location
Berlin, Berlin, Germany, Europe
Social
Primary Organization
1993
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Software, Virtual Reality, Hardware, Artificial Intelligence (AI), GPU
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Profile Resume
Lutz Kettner is the Director, Rendering Software and Material Definition at NVIDIA, based in Europe. With a background in Software, Lutz Kettner has a rich history of leadership and innovation. Explore their detailed professional journey, key connections, and contributions to the industry on our platform.
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Annouced Date | Organization Name | Funding Round | Money Raised |
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Nov 20, 2023 | Meloon | Pre Seed Round - Meloon | 0 |
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